prpl

prpl Lab

https://ilab.ucalgary.ca/labs/prpl

The prpl Lab (Prof. Matthew Lakier) investigates and designs non-game forms of playfulness in user interfaces.

Publications

CHI 2025

Understanding Marine Scientist Software Tool Use.

Matthew Lakier pictureMatthew Lakier, Andrew Irwin, Daniel Vogel

IEEE Trans. Vis. Comput. Graph. 2025

A Comparison of Virtual Reality Menu Archetypes: Raycasting, Direct Input, and Marking Menus.

Johann Wentzel, Matthew Lakier pictureMatthew Lakier, Jeremy Hartmann, Falah Shazib, Géry Casiez, Daniel Vogel

CHI 2024

Digital Knick-Knacks: Standalone Audiovisual Digital Possessions or Embellishments in Digital Environments.

Matthew Lakier pictureMatthew Lakier, Daniel Vogel

VRST 2024

Towards an Avatar Customization System for Semi-realistic Ethnically-diverse Virtual Reality Avatars.

Nathanaël Lambert, Matthew Lakier pictureMatthew Lakier

Graphics Interface 2022

A Design Framework for Contextual and Embedded Information Visualizations in Spatial Augmented Reality.

Nikhita Joshi, Matthew Lakier pictureMatthew Lakier, Daniel Vogel, Jian Zhao

Proc. ACM Hum. Comput. Interact. 2022

More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs.

Matthew Lakier pictureMatthew Lakier, Daniel Vogel

SUI 2022

Investigating the Effect of Superpower Priming and Representation on Virtual Reality Interaction.

Matthew Lakier pictureMatthew Lakier, Daniel Vogel

CHI 2021

Exploring Smartphone Relationships through Roland Barthes using an Instrumented Pillow Technology Probe.

Julie M. Funk, Matthew Lakier pictureMatthew Lakier, Marcel O'Gorman, Daniel Vogel

SUI 2020

Augmented Unlocking Techniques for Smartphones Using Pre-Touch Information.

Matthew Lakier pictureMatthew Lakier, Dimcho Karakashev, Yixin Wang, Ian Goldberg

CHI PLAY 2019

Cross-Car, Multiplayer Games for Semi-Autonomous Driving.

Matthew Lakier pictureMatthew Lakier, Lennart E. Nacke, Takeo Igarashi, Daniel Vogel

ACM Trans. Comput. Hum. Interact. 2018

Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying Contexts.

Matthew Lakier pictureMatthew Lakier, Michelle Annett, Daniel Wigdor

Conference on Designing Interactive Systems 2016

The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction.

Michelle Annett, Matthew Lakier pictureMatthew Lakier, Franklin Li, Daniel J. Wigdor, Tovi Grossman, George W. Fitzmaurice